If you specifically need a colony management game to play with friends right now, you might want to look at these titles instead: Medieval Dynasty
Download the latest 64-bit version of from its official GitHub or trusted modding hubs like Nexus Mods.
Going Medieval , the acclaimed 3D voxel colony survival-builder, has captivated players with its deep simulation, architecture-focused building, and desperate struggles against the aftermath of a plague. With the full 1.0 release having arrived in March 2026, the game has reached its intended, feature-complete state, allowing for immense creativity in building sprawling castles.
| Mode | Raid behavior | |------|----------------| | Co-op | Raiders attack shared storage. Multiplayer bonus: players can control separate squads manually. | | PvP | Raiders + enemy players’ armies. Trebuchets can target enemy walls. | | Chaos | Raid strength depends on total players – winner gets extra loot. | going medieval multiplayer mod
From its launch into Early Access, developer Foxy Voxel has been clear: Going Medieval is fundamentally designed as a single-player experience. The game's core loop involves meticulous, real-time management of a colony, pausing to issue commands, and a simulation that runs entirely locally on your PC. Implementing official multiplayer would mean a ground-up rewrite of the game's code to synchronize every settler's action, every stockpile change, and every building block across a network. This is an enormous undertaking, and developers have stated that a multiplayer mode would almost certainly "significantly delay other new features".
To get started with the Going Medieval multiplayer mod, follow these steps:
To get the most out of the Going Medieval Multiplayer Mod, keep the following tips in mind: If you specifically need a colony management game
This has naturally left players seeking alternatives, leading to a recurring question: Is a community-built mod the answer?
The development team is explicitly focused on perfecting the . Their roadmap includes deeply requested features like fire mechanics, water physics, dynamic weather, and expanded diplomacy.
Although multiplayer is absent, the game's official modding tools allow for significant customization : | Mode | Raid behavior | |------|----------------| |
As of April 2026, Despite the game’s recent exit from Early Access on March 17, 2026 , the developers at Foxy Voxel have maintained that the game is designed primarily as a single-player experience . Current Status of Multiplayer
While many developers eventually add multiplayer post-launch, Foxy Voxel has not committed to bringing official multiplayer to the game at this time. 4. How to Stay Updated on the Multiplayer Mod
But the raiders, being AI, focused on the chickens. They broke the fence. They chased the chickens. The chickens ran in three different directions. The raiders split into three groups. Elias picked off stragglers. WarlockSteve’s brick-throwing managed to knock down a raider carrying a torch, which set fire to the grass, which spread to the raiders’ own supply wagon, which exploded.
Launches the game, loads a save file, and opens the mod menu (usually bound to F1 or a custom UI button) to generate a server ID or open a specific port.
Because the game calculates structural stability in real-time, having both players delete support beams at the same time can cause physics calculations to crash the server. Communicate before pulling down walls!